Slender: The Arrival, the much anticipated sequel to ParsecProductions‘ first-person horror phenomenon Slender: The Eight Pages launched on the PC on March 26th. The game was co-developed by the original game creator Mark Hadley and Blue Isle Studios who promised that The Arrival would be even more terrifying than their original creation, featuring more levels, improved visuals, and an engaging...
We first heard of Evoland during Ludum Dare 24, the accelerated video game development competition where the participants are given 48 hours to create a game from scratch fitting a theme announced at the start of the contest. The contest’s theme was evolution and through 1400 participants it was Nicolas Cannasse’s effort that gained the top spot among other talented developers and...
Northway Games is an indie studio home to husband and wife developer duo Colin Northway and Sarah Northway. Back in 2008 Colin wrote the successful Flash gameFantastic Contraption while Sarah in 2011, released Rebuild which has since sold over 100,000 copies. Colin and Sarah are both from BC, Canada and spend every summer there, but in the last three years they ‘ve also lived in Turkey,...
Until a few months back the truth is that not so many people were familliar with Cart Life, but over the last few days it is the talk of the indie town as the game won the Seumas McNally Grand Prize from the Independent Games Festival beating indie gems like Faster Than Light, Hotline Miami, Kentucky Route Zero and Little Inferno. Those not familiar with the game Cart Life is monochrome retail...
The Bit. Trip games were developed by Californian outfit Gaijin Games for the Nintendo Wii, Nintendo 3DS, and the PC and were also ported on the iPhone, iPod Touch and iPad. Each game revolves around the adventures of a character named “Commander Video”, and features “a crazy mix of 80s aesthetics and modern game design. After six Bit. Trip games in a row, Bit.Trip Runner,...
Unless you were living in a cave for the past 20 years there is a chance that you might never heard of Lara Croft, the beautiful, intelligent, and athletic English archaeologist-adventuress, and the Tomb raider franchise, which since its release in 1996 has sold millions of copies worldwide, gaining a valuable place in Hall of Gamers, World Guinness records and most importantly in every gamers...
Stoic is an independent game developer based out of Austin, Texas, formed in early 2012 by Alex Thomas, Arnie Jorgensen and John Watson after working together for half a decade on Star Wars: The Old Republic. For their first project, titled The Banner Saga, a single player turn-based strategy trilogy steeped in viking culture, the studio looked for a $100,000 funding via a Kickstarter campaign...
Arcen Games entered the PC indie scene in 2009 with their indie cult classic AI War: Fleet Command. They continued with The Zenith Remnant, the first full expansion for AI War; Tidalis, an innovative block-based puzzle with casual appeal and hardcore depth; Children of Neinzul, a micro-expansion for AI War with all profits benefiting the Child’s Play charity, of which Arcen is a platinum...
The Bridge was created by Ty Taylor and Mario Castañeda. It was started as a project requirement for Ty Taylor’s Master of Science degree in Computer Science at Case Western Reserve University, and shortly after the game was started, Mario Castañeda took the role as the sole artist for his Art minor capstone project at Case Western. The production of The Bridge has continued even after Ty...
According to Wikipedia Proteus comes the adjective protean, which has the general meaning of “versatile”, “mutable”, “capable of assuming many forms”. This is the name, the development duo of Ed Key, a coder in the games industry for 9 years and David Kanaga, a musician and composer, chose for their game, an experimental audiovisual discovery game which has...
Antichamber is a game like no other. Looking at its screenshots it may remind you of Portal, but the truth is that this game shares little with Valve’s acclaimed title. Alexander Bruce’s game is a puzzle game based on non Euclidean geometry. Those not familiar with the term, non Euclidean geometry is the branch of modern geometry in which certain axioms of Euclidean geometry are...
When navigating in the digital selves of the XBLA we rarely notice a strategy title worth of our attention. Indie devs 17Bit wanted to change that working for more than 3 years in developing Skulls of the Shogun, a mix of sorcery and strategy where players meet and join forces with vibrant ghost-samurai warriors, magical animal-monks, and samurai generals on the way to capture the Skulls of the...
Ron Gilbert has been working with adventure games since his days at LucasArts, including several collaborations with Tim Schafer and Dave Grossman. Together, they developed games like Maniac Mansion, its sequel Day of the Tentacle, and the first games in the Monkey Island series. Gilbert left LucasArts in 1992, initially creating his own development studio but then moving on to other games. On...
Cardboard Computer, the two man outfit Cardboard Computer of Jake Elliott and Tamas Kemenczy specializes in creating experimental adventures games that focus on exploring ideas rather than solving puzzles or beating up bad guys. They have released Ruins, a thematically sad but simple game about a dog chasing rabbits through a sparse desert. Balloon Disapora is about making new friends while...
Dennaton Games is the game development union of developer Jonatan Söderström and graphic artist Dennis Wedin who with their first attempt titled Hotline Miami have probably created one of the most hyped games in recent memory. Dennaton’s title is a game that combines the aesthetics of Vice City, the violence you’ll find in Tarantino directed films, the top down view of Alien Breed...
Wormwood Studios is a team of three experienced developers committed to creating games with powerful narrative and artistic content. Victor Pflug, Mark Yohalem, and James Spanos worked on a variety of published games, including Dragon Age: Origins, Heroes of Newerth, Kohan II: Kings of War, and numerous freeware adventure games. For their latest effort they teamed up with Wadget eyes, the...
Everyone agrees that Football Manager is the ultimate sport management simulation game of our era. Sega have an experience of almost 20 years in that field and it is safe to say that they know more about football that FIFA itself. Each version of FM adds a new feature on top of an already excellent engine in order to improve realism and becomes more in-depth and complex with every year. FM 2012...
Might and Delight is a small video game studio was formed in early 2010. The core team has worked for various high-profile titles such as Mirror’s Edge, Battlefield, and Killzone, but most notably together on Capcom’s “Bionic Commando: Rearmed. Their first effort as a studio is Pid (Planet in Distress) a retro platformer drawing inspiration directly from Mega Man, Donkey Kong Country and Super...
Daedelic Entertainment the indie developer and publisher based on Hamburg, Germany, have become synonymous with quality adventures games. 2012 has seen the studio in great form as they have released three titles so far, Deponia, The Dark Eye: Chains of Satinav, and the most recent Chaos on Deponia, while they are about to finish developing their fourth adventure title, The Rabbit’s Apprentice....
It’s been 25 years since Double Dragon, one of the most sucessful coin-operated games made its debut. The game gained legendary status and home versions of the game were released for the NES, Sega Master System, Atari 2600, Atari 7800, Atari ST, Amiga, Commodore 64, Game Boy, Genesis/Mega Drive and Atari Lynx, among other platforms during the series’s height of popularity. A remake...