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Cube World

New Cube World trailer shows off the game’s new combat system

Written by Thanasis, 31 January 2012
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Wollay has released a new video for his upcoming indie, voxel-based exploration RPG, Cube World.

The new trailer shows some changes that Wollay made to the combat system. "There are no more combo points but an energy called 'spirit'. Each attack generates spirit points (SP) which you can unleash with a finishing move. The finishing move depends on your weapons. You will find different kinds of spirits (small cubes) that you can attach to your weapons and armor, each with a different effect. For instance if you add a fire spirit (red cube) to your weapon, your finish move will deal fire damage. If you add an unholy spirit (green cube), your finishing move will drain life from your enemies and heal you. You can also attach multiple spirits for a combined effect. Depending on the spirits your weapons will glow in different colors. In the video spirits are not implemented yet - I just made the weapons glow yellow", describes Wollay in Cube World's blog .

Inspired by Minecraft, Zelda, Secret of Mana, Landstalker, Monster Hunter, Diablo, World of Warcraft, Cube World is a voxel-based exploration RPG for PC. According to Wollay the final version will include player customization, a dynamic questing system, NPCs, dungeons, castles, caves, lots of enemies, bosses and items, co-op, and many more.

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