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14th Independent Games Festival Preview

Written by Thanasis, 27 January 2012

Back in 1998 UBM TechWeb established the Independent Games Festival in order to encourage innovation in game development and to recognize the best independent game developers.

Since the IGF launch there have been many major IGF prize winners that have gone on to much larger exposure, garnering increased distribution, a bigger profile, and getting lots more gamers playing their art. We are sure you've heard of Minecraft , World Of Goo , Limpo , and Braid .

This year's IGF finalists faced more competition than ever before, as the festival attracted close to 570 entrants. The stakes are also higher this year, as Microsoft has worked with organizers to create an XBLA Prize category in which the winner gets a publishing deal to release the game on the Xbox 360, PC, and Windows Phone 7.

A couple of weeks ago this year's list of finalists were revealed and will be competing for recognition in seven different categories, including Excellence in Design, Best Mobile Game, and the Seamus McNally Grand Prize.

We've digged through these categories, and we are here to present you 5 of the games we'll thing everyone will be talking about after March 7,  when all the winners will be revealed.

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