It was a tough battle until the very last hours but Full Control’s Jagged Alliance: Flashback managed to reach its Kickstarter funding goal of $350,000 ( raising $368,614 in total from 7,167backers ). The campaign began on April 23, following an announcement of the developers’ intent to make a game that rebooted the series in a direction fans loved.

“We would like to thank all the backers for making Jagged Alliance: Flashback a reality. We couldn’t be happier with all the awesome support we have been getting from the JA community and we are certain that we couldn’t have reached our goal without all your help. It is now our task to deliver, and make a game that is worthy of all the trust, love and hope you’ve put into this project. Thankfully the community will be ready to assist us on many different levels, which we are surely looking forward to”, the developers stated.

Based on the widely popular critically acclaimed Jagged Alliance series, Jagged Alliance: Flashback won’t be a reboot, but a reset that will return the franchise to the tactical turn-based action of the original games. Set in the mid-1980’s on the Caribbean Island of San Christobal, Jagged Alliance: Flashback transports players back in time to the cold war era. They are to experience the events surrounding the foundation of A.I.M. the international mercenary organization.

Full Control also revealed that they will setup a Slacker Backer initiative on their minisite, (www.jaggedallianceflashback.com) which will run for at least 2-3 months, so both new and current backer will have a chance to make a push for additional Stretch Goals.